Monado OpenXR Runtime
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Distortion shader code header. More...
Go to the source code of this file.
Data Structures | |
struct | comp_uniform_buffer |
Helper buffer for a single uniform buffer. More... | |
struct | comp_distortion |
Helper struct that encapsulate a distortion rendering code. More... | |
Functions | |
void | comp_distortion_init (struct comp_distortion *d, struct comp_compositor *c, VkRenderPass render_pass, VkPipelineCache pipeline_cache, enum xrt_distortion_model distortion_model, struct xrt_hmd_parts *parts, VkDescriptorPool descriptor_pool, bool flip_y) |
Init a distortion, pass in the distortion so it can be embedded in a struct. More... | |
void | comp_distortion_destroy (struct comp_distortion *d) |
Free and destroy all fields, does not free the destortion itself. More... | |
void | comp_distortion_update_descriptor_set (struct comp_distortion *d, VkSampler sampler, VkImageView view, uint32_t eye) |
Update the descriptor set to a new image. More... | |
void | comp_distortion_draw_quad (struct comp_distortion *d, VkCommandBuffer command_buffer, int eye) |
Submit draw commands to the given command_buffer. More... | |
void | comp_distortion_draw_mesh (struct comp_distortion *d, VkCommandBuffer command_buffer, int eye) |
Distortion shader code header.