|
| Matrix4x4 (const Matrix4x4 &_in) |
|
| Matrix4x4 (float in00, float in01, float in02, float in03, float in10, float in11, float in12, float in13, float in20, float in21, float in22, float in23, float in30, float in31, float in32, float in33) |
|
constexpr Matrix4x4 & | operator= (const Matrix4x4 &lhr) |
|
Matrix4x4 | operator* (const Matrix4x4 &_in) |
|
Vector3 | MultiplyPoint (Vector3 point) |
|
Vector3 | MultiplyVector (Vector3 vector) |
|
Vector3 | MultiplyPoint3x4 (Vector3 point) |
|
Matrix4x4 | Transpose () |
|
Matrix4x4 | Inverse () |
|
|
float | m00 |
|
float | m01 |
|
float | m02 |
|
float | m03 |
|
float | m10 |
|
float | m11 |
|
float | m12 |
|
float | m13 |
|
float | m20 |
|
float | m21 |
|
float | m22 |
|
float | m23 |
|
float | m30 |
|
float | m31 |
|
float | m32 |
|
float | m33 |
|
The documentation for this class was generated from the following file: