Monado OpenXR Runtime
Data Structures | Enumerations | Functions
gui_scene_calibrate.c File Reference

Calibration gui scene. More...

#include "xrt/xrt_config_have.h"
#include "util/u_var.h"
#include "util/u_misc.h"
#include "util/u_sink.h"
#include "xrt/xrt_frame.h"
#include "xrt/xrt_prober.h"
#include "xrt/xrt_tracking.h"
#include "xrt/xrt_frameserver.h"
#include "gui_common.h"
#include "gui_imgui.h"
#include <assert.h>
Include dependency graph for gui_scene_calibrate.c:

Data Structures

struct  calibration_scene
 

Enumerations

enum  camera_type { CAM_REGULAR, CAM_PS4, CAM_LEAP_MOTION }
 

Functions

void gui_scene_calibrate (struct gui_program *p, struct xrt_frame_context *xfctx, struct xrt_fs *xfs, size_t mode)
 Given the frameserver runs the calibration code on it. More...
 

Detailed Description

Calibration gui scene.

Author
Jakob Bornecrantz jakob.nosp@m.@col.nosp@m.labor.nosp@m.a.co.nosp@m.m